pub struct Image {Show 14 fields
pub discern_type: String,
pub name: String,
pub texture: Option<DebugTextureHandle>,
pub position: [f32; 2],
pub size: [f32; 2],
pub x_grid: [u32; 2],
pub y_grid: [u32; 2],
pub center_display: (HorizontalAlign, VerticalAlign),
pub alpha: u8,
pub overlay_color: [u8; 4],
pub use_overlay_color: bool,
pub origin_position: [f32; 2],
pub cite_texture: String,
pub last_frame_cite_texture: String,
}Expand description
RC的图片资源。
Fields§
§discern_type: String§name: String§texture: Option<DebugTextureHandle>图片纹理。
position: [f32; 2]图片位置。
size: [f32; 2]图片大小。
x_grid: [u32; 2]x轴的网格式定位:窗口宽 / 第二项 * 第一项 = x轴的原始位置。
y_grid: [u32; 2]y轴的网格式定位:窗口高 / 第二项 * 第一项 = y轴的原始位置。
center_display: (HorizontalAlign, VerticalAlign)对齐方法。
alpha: u8不透明度。
overlay_color: [u8; 4]叠加颜色。
use_overlay_color: bool是否使用叠加颜色。
origin_position: [f32; 2]原始位置。
cite_texture: String引用纹理名。
last_frame_cite_texture: String上一帧引用纹理名。
Implementations§
Source§impl Image
impl Image
pub fn name(self, name: &str) -> Self
pub fn origin_position(self, x: f32, y: f32) -> Self
pub fn size(self, width: f32, height: f32) -> Self
pub fn x_grid(self, fetch: u32, total: u32) -> Self
pub fn y_grid(self, fetch: u32, total: u32) -> Self
pub fn center_display( self, horizontal_align: HorizontalAlign, vertical_align: VerticalAlign, ) -> Self
pub fn alpha(self, alpha: u8) -> Self
pub fn overlay_color(self, r: u8, g: u8, b: u8, a: u8) -> Self
pub fn use_overlay_color(self, use_overlay_color: bool) -> Self
Trait Implementations§
Source§impl RustConstructorResource for Image
impl RustConstructorResource for Image
impl StructuralPartialEq for Image
Auto Trait Implementations§
impl Freeze for Image
impl !RefUnwindSafe for Image
impl Send for Image
impl Sync for Image
impl Unpin for Image
impl !UnwindSafe for Image
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T: ?Sized,
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T: Any,
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