pub trait RustConsoleGame {
// Required methods
fn name(&self) -> &str;
fn setup(&mut self);
fn update(&mut self, console: &mut RustConsole, elapsed_time: f32);
}
pub trait RustConsoleGame {
// Required methods
fn name(&self) -> &str;
fn setup(&mut self);
fn update(&mut self, console: &mut RustConsole, elapsed_time: f32);
}