pub struct RustConsole { /* private fields */ }
Implementations§
Source§impl RustConsole
impl RustConsole
pub const FG_BLACK: u16 = 0u16
pub const FG_DARK_BLUE: u16 = 1u16
pub const FG_DARK_GREEN: u16 = 2u16
pub const FG_DARK_CYAN: u16 = 3u16
pub const FG_DARK_RED: u16 = 4u16
pub const FG_DARK_MAGENTA: u16 = 5u16
pub const FG_DARK_YELLOW: u16 = 6u16
pub const FG_GREY: u16 = 7u16
pub const FG_DARK_GREY: u16 = 8u16
pub const FG_BLUE: u16 = 9u16
pub const FG_GREEN: u16 = 10u16
pub const FG_CYAN: u16 = 11u16
pub const FG_RED: u16 = 12u16
pub const FG_MAGENTA: u16 = 13u16
pub const FG_YELLOW: u16 = 14u16
pub const FG_WHITE: u16 = 15u16
pub const BG_BLACK: u16 = 0u16
pub const BG_DARK_BLUE: u16 = 16u16
pub const BG_DARK_GREEN: u16 = 32u16
pub const BG_DARK_CYAN: u16 = 48u16
pub const BG_DARK_RED: u16 = 64u16
pub const BG_DARK_MAGENTA: u16 = 80u16
pub const BG_DARK_YELLOW: u16 = 96u16
pub const BG_GREY: u16 = 112u16
pub const BG_DARK_GREY: u16 = 128u16
pub const BG_BLUE: u16 = 144u16
pub const BG_GREEN: u16 = 160u16
pub const BG_CYAN: u16 = 176u16
pub const BG_RED: u16 = 192u16
pub const BG_MAGENTA: u16 = 208u16
pub const BG_YELLOW: u16 = 224u16
pub const BG_WHITE: u16 = 240u16
pub const PIXEL_SOLID: char = '█'
pub const PIXEL_THREEQUARTER: char = '▓'
pub const PIXEL_HALF: char = '▒'
pub const PIXEL_QUARTER: char = '░'
pub const VK_UP: u32 = 38u32
pub const VK_DOWN: u32 = 40u32
pub const VK_LEFT: u32 = 37u32
pub const VK_RIGHT: u32 = 39u32
pub fn width(&self) -> usize
pub fn height(&self) -> usize
pub fn font_width(&self) -> i16
pub fn font_height(&self) -> i16
pub fn key(&self, v_key: usize) -> KeyState
pub fn set_title(&self, _title: String)
pub fn resize( &mut self, new_width: usize, new_height: usize, new_font_width: i16, new_font_height: i16, )
pub fn clear(&mut self)
pub fn draw(&mut self, _x: usize, _y: usize, _c: char, _col: u16)
pub fn fill( &mut self, x1: usize, y1: usize, x2: usize, y2: usize, c: char, col: u16, )
pub fn draw_string(&mut self, _x: usize, _y: usize, _s: &str, _col: u16)
pub fn draw_string_alpha(&mut self, _x: usize, _y: usize, _s: &str, _col: u16)
pub fn draw_line( &mut self, x1: usize, y1: usize, x2: usize, y2: usize, c: char, col: u16, )
pub fn draw_triangle( &mut self, x1: usize, y1: usize, x2: usize, y2: usize, x3: usize, y3: usize, c: char, col: u16, )
pub fn fill_triangle( &mut self, x1: usize, y1: usize, x2: usize, y2: usize, x3: usize, y3: usize, c: char, col: u16, )
pub fn draw_circle(&mut self, xc: usize, yc: usize, r: usize, c: char, col: u16)
pub fn fill_circle(&mut self, xc: usize, yc: usize, r: usize, c: char, col: u16)
pub fn draw_sprite(&mut self, x: usize, y: usize, sprite: &RustConsoleSprite)
Auto Trait Implementations§
impl Freeze for RustConsole
impl RefUnwindSafe for RustConsole
impl Send for RustConsole
impl Sync for RustConsole
impl Unpin for RustConsole
impl UnwindSafe for RustConsole
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more