Struct BitWriter

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pub struct BitWriter { /* private fields */ }

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impl BitWriter

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pub fn new() -> BitWriter

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pub fn write_u8(&mut self, v: u8, bit_count: u8) -> Result<()>

Read at most 8 bits into a u8.

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pub fn write_u16(&mut self, v: u16, bit_count: u8) -> Result<()>

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pub fn write_u32(&mut self, v: u32, bit_count: u8) -> Result<()>

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pub fn write_u64(&mut self, v: u64, bit_count: u8) -> Result<()>

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pub fn write_i8(&mut self, v: i8, bit_count: u8) -> Result<()>

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pub fn write_i16(&mut self, v: i16, bit_count: u8) -> Result<()>

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pub fn write_i32(&mut self, v: i32, bit_count: u8) -> Result<()>

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pub fn write_i64(&mut self, v: i64, bit_count: u8) -> Result<()>

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pub fn write_bool(&mut self, v: bool) -> Result<()>

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pub fn skip(&mut self, n: u64) -> Result<()>

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pub fn align(&mut self, alignment_bytes: u32) -> Result<()>

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pub fn write_signed_bits( &mut self, v: i64, n: u8, maximum_count: u8, ) -> Result<()>

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pub fn write_unsigned_bits( &mut self, v: u64, n: u8, maximum_count: u8, ) -> Result<()>

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pub fn write(&mut self, data: &Vec<u8>) -> Result<()>

Writes a number of full bytes into the stream. This will give best performance if the data is aligned to a byte boundary. Otherwise, each data bytes will be spread across two bytes in the bitstream. Byte boundary can be ensured by using align().

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pub fn close(&mut self) -> Result<()>

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pub fn bit_count(&self) -> u64

Returns the number of bits written so far.

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pub fn data(&self) -> &Vec<u8>

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