Trait rust_animation::actor::EventHandler [−][src]
pub trait EventHandler {
fn key_focus_in(&mut self, val: u32, actor: &mut Actor<'_>);
fn key_focus_out(&mut self, val: u32, actor: &mut Actor<'_>);
}
pub trait EventHandler {
fn key_focus_in(&mut self, val: u32, actor: &mut Actor<'_>);
fn key_focus_out(&mut self, val: u32, actor: &mut Actor<'_>);
}