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IsEditable2D

Trait IsEditable2D 

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pub trait IsEditable2D: Is2D + IsEditableND {
    // Required methods
    fn set_x(&mut self, val: f64);
    fn set_y(&mut self, val: f64);

    // Provided methods
    fn set_xy(&mut self, x: f64, y: f64) { ... }
    fn increase_distance_to_by<P>(&mut self, other: &P, factor: Positive)
       where P: Is2D { ... }
    fn add<P>(&mut self, other: &P)
       where P: Is2D { ... }
    fn subtract<P>(&mut self, other: &P)
       where P: Is2D { ... }
    fn scale_pos(&mut self, val: f64) { ... }
    fn rotate<P>(&mut self, r: Rad, center: &P)
       where P: Is2D { ... }
}
Expand description

IsEditable2D is a trait used for types which are positioned in 2D space and their position can be changed

Required Methods§

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fn set_x(&mut self, val: f64)

Should set the position in x

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fn set_y(&mut self, val: f64)

Should set the position in y

Provided Methods§

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fn set_xy(&mut self, x: f64, y: f64)

Sets the position from x and y values

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fn increase_distance_to_by<P>(&mut self, other: &P, factor: Positive)
where P: Is2D,

Increases distance towards other by factor

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fn add<P>(&mut self, other: &P)
where P: Is2D,

Adds the coordinates of other onto this. x = x + other.x …

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fn subtract<P>(&mut self, other: &P)
where P: Is2D,

Subtracts the coordinates of other from this. x = x - other.x …

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fn scale_pos(&mut self, val: f64)

Scales the coordinates by applying a factor to all of them

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fn rotate<P>(&mut self, r: Rad, center: &P)
where P: Is2D,

Rotates the position around a center ccw for rad radians

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§