pub struct Box3D {
pub center: Point3D,
pub size_x: Positive,
pub size_y: Positive,
pub size_z: Positive,
}
Expand description
Box3D, a box in 3D space
Fields§
§center: Point3D
§size_x: Positive
§size_y: Positive
§size_z: Positive
Implementations§
Trait Implementations§
Source§impl From<BoundingBox3D> for Box3D
impl From<BoundingBox3D> for Box3D
Source§fn from(x: BoundingBox3D) -> Self
fn from(x: BoundingBox3D) -> Self
Converts to this type from the input type.
Source§impl HasBoundingBox3D for Box3D
impl HasBoundingBox3D for Box3D
Source§fn bounding_box(&self) -> BoundingBox3D
fn bounding_box(&self) -> BoundingBox3D
Should return the bounding box
Source§impl HasBoundingBox3DMaybe for Box3D
impl HasBoundingBox3DMaybe for Box3D
Source§fn bounding_box_maybe(&self) -> Result<BoundingBox3D>
fn bounding_box_maybe(&self) -> Result<BoundingBox3D>
Should return the bounding box if it can be calculated
Source§impl Is3D for Box3D
impl Is3D for Box3D
Source§impl IsBuildable3D for Box3D
impl IsBuildable3D for Box3D
Source§fn from<P>(&mut self, other: &P)where
P: Is3D,
fn from<P>(&mut self, other: &P)where
P: Is3D,
Should use the coordinates of another as its own
Source§fn multiply_m(&self, m: &Matrix4) -> Self
fn multiply_m(&self, m: &Matrix4) -> Self
Applies a matrix to this
Source§fn normalized(&self) -> Result<Self>
fn normalized(&self) -> Result<Self>
Returns this with normalized values
Source§impl IsBuildableND for Box3D
impl IsBuildableND for Box3D
Source§impl IsEditable3D for Box3D
impl IsEditable3D for Box3D
Source§fn increase_distance_to_by<P>(&mut self, other: &P, factor: Positive)where
P: Is3D,
fn increase_distance_to_by<P>(&mut self, other: &P, factor: Positive)where
P: Is3D,
Increases distance towards other by factor
Source§fn add<P>(&mut self, other: &P)where
P: Is3D,
fn add<P>(&mut self, other: &P)where
P: Is3D,
Adds the coordinates of other onto this. x = x + other.x …
Source§impl IsEditableND for Box3D
impl IsEditableND for Box3D
Source§impl IsMovable3D for Box3D
impl IsMovable3D for Box3D
Source§impl IsND for Box3D
impl IsND for Box3D
Source§fn n_dimensions() -> usize
fn n_dimensions() -> usize
Should return the number of dimensions. E.g. 2 for points in 2D space, 3 for points in 3D space etc.
Source§impl IsScalable for Box3D
impl IsScalable for Box3D
Source§impl Ord for Box3D
impl Ord for Box3D
Source§impl PartialOrd for Box3D
impl PartialOrd for Box3D
impl Eq for Box3D
impl StructuralPartialEq for Box3D
Auto Trait Implementations§
impl Freeze for Box3D
impl RefUnwindSafe for Box3D
impl Send for Box3D
impl Sync for Box3D
impl Unpin for Box3D
impl UnwindSafe for Box3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more