pub struct Line3D {
pub anchor: Point3D,
pub dir: Norm3D,
}Expand description
Line3D, a line within 3D space
Fields§
§anchor: Point3D§dir: Norm3DImplementations§
Trait Implementations§
Source§impl IsMovable3D for Line3D
impl IsMovable3D for Line3D
Source§impl Ord for Line3D
impl Ord for Line3D
Source§impl PartialOrd for Line3D
impl PartialOrd for Line3D
impl Eq for Line3D
impl StructuralPartialEq for Line3D
Auto Trait Implementations§
impl Freeze for Line3D
impl RefUnwindSafe for Line3D
impl Send for Line3D
impl Sync for Line3D
impl Unpin for Line3D
impl UnwindSafe for Line3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more