[][src]Trait rust_3d::IsMovable2D

pub trait IsMovable2D {
    fn move_by(&mut self, x: f64, y: f64);
}

IsMovable2D is a trait used for types within 2D space which can be moved

Required methods

fn move_by(&mut self, x: f64, y: f64)

Should move the object by the given offset

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Implementations on Foreign Types

impl<T> IsMovable2D for LinkedList<T> where
    T: IsMovable2D
[src]

impl<T> IsMovable2D for Vec<T> where
    T: IsMovable2D
[src]

impl<T> IsMovable2D for VecDeque<T> where
    T: IsMovable2D
[src]

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Implementors

impl IsMovable2D for BoundingBox2D[src]

impl IsMovable2D for Box2D[src]

impl IsMovable2D for Line2D[src]

impl IsMovable2D for LineSegment2D[src]

impl IsMovable2D for Point2D[src]

impl IsMovable2D for Ray2D[src]

impl<P> IsMovable2D for PointCloud2D<P> where
    P: Is2D + IsMovable2D
[src]

impl<P> IsMovable2D for Polygon2D<P> where
    P: Is2D + IsMovable2D
[src]

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