[][src]Trait rust_3d::IsColliderContainer3D

pub trait IsColliderContainer3D {
    fn any_element_collides_with_collider(
        &self,
        other: &dyn HasColliders3D
    ) -> bool;
fn any_element_collides_with_bounding(
        &self,
        other: &dyn HasBoundingBox3D
    ) -> bool; }

Trait for containers with 3D colliders

Required methods

fn any_element_collides_with_collider(&self, other: &dyn HasColliders3D) -> bool

fn any_element_collides_with_bounding(
    &self,
    other: &dyn HasBoundingBox3D
) -> bool

Loading content...

Implementations on Foreign Types

impl<HB> IsColliderContainer3D for LinkedList<HB> where
    HB: HasColliders3D
[src]

impl<HB> IsColliderContainer3D for Vec<HB> where
    HB: HasColliders3D
[src]

impl<HB> IsColliderContainer3D for VecDeque<HB> where
    HB: HasColliders3D
[src]

Loading content...

Implementors

impl<HB> IsColliderContainer3D for AABBTree3D<HB> where
    HB: Clone + HasColliders3D + Sized
[src]

Loading content...