[][src]Struct rust_3d::FilterDirectionField3D

pub struct FilterDirectionField3D<DF> where
    DF: IsDirectionField3D
{ /* fields omitted */ }

FilterDirectionField3D, a filter which can transform any IsDirectionField3D into a filter for (Is3D, IsNormalized3D)

Implementations

impl<DF> FilterDirectionField3D<DF> where
    DF: IsDirectionField3D
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pub fn new(field: DF, eps: Rad) -> Self[src]

Trait Implementations

impl<DF, P, N> IsFilter<(P, N)> for FilterDirectionField3D<DF> where
    DF: IsDirectionField3D,
    P: Is3D,
    N: IsNormalized3D
[src]

Auto Trait Implementations

impl<DF> RefUnwindSafe for FilterDirectionField3D<DF> where
    DF: RefUnwindSafe

impl<DF> Send for FilterDirectionField3D<DF> where
    DF: Send

impl<DF> Sync for FilterDirectionField3D<DF> where
    DF: Sync

impl<DF> Unpin for FilterDirectionField3D<DF> where
    DF: Unpin

impl<DF> UnwindSafe for FilterDirectionField3D<DF> where
    DF: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.