[−][src]Struct rust_3d::Point3D
Point3D, a point / position within 3D space
Fields
x: f64y: f64z: f64Methods
impl Point3D[src]
pub fn new(x: f64, y: f64, z: f64) -> Self[src]
pub fn zero() -> Self[src]
Creates a new Point3D with all coordinates set to 0
Trait Implementations
impl IsEditable3D for Point3D[src]
fn set_x(&mut self, val: f64)[src]
fn set_y(&mut self, val: f64)[src]
fn set_z(&mut self, val: f64)[src]
fn set_pos(&mut self, x: f64, y: f64, z: f64)[src]
Sets the position from a x, y and z values
fn increase_distance_to_by<P>(&mut self, other: &P, factor: Positive) where
P: Is3D, [src]
P: Is3D,
Increases distance towards other by factor
fn add<P>(&mut self, other: &P) where
P: Is3D, [src]
P: Is3D,
Adds the coordinates of other onto this. x = x + other.x ...
fn substract<P>(&mut self, other: &P) where
P: Is3D, [src]
P: Is3D,
Substracts the coordinates of other from this. x = x - other.x ...
fn scale_pos(&mut self, val: f64)[src]
Scales the coordinates by applying a factor to all of them
impl IsEditableND for Point3D[src]
impl IsBuildable3D for Point3D[src]
fn new(x: f64, y: f64, z: f64) -> Self[src]
fn from<P>(&mut self, other: P) where
P: Is3D, [src]
P: Is3D,
fn new_from<P>(other: P) -> Self where
P: Is3D, [src]
P: Is3D,
Uses the coordinates of other to create a new
fn multiply_m(&self, m: &Matrix4) -> Self[src]
Applies a matrix to this
fn normalized(&self) -> Result<Self>[src]
Returns this with normalized values
fn parse(text: String) -> Result<Self>[src]
Creates this from a "x y z" string. E.g. "32.2 14.7 1.90"
impl IsBuildableND for Point3D[src]
fn new_nd(coords: &[f64]) -> Result<Self>[src]
fn from_nd<P>(&mut self, other: P) -> Result<()> where
P: IsBuildableND, [src]
P: IsBuildableND,
fn center<P>(&self, other: &P) -> Result<Self> where
P: IsND, [src]
P: IsND,
Returns the center between this and other
impl Is3D for Point3D[src]
fn x(&self) -> f64[src]
fn y(&self) -> f64[src]
fn z(&self) -> f64[src]
fn pos(&self) -> (f64, f64, f64)[src]
Returns the Position as x,y,z tuple
fn dot(&self, other: &dyn Is3D) -> f64[src]
Calculates the dot product with another Is3D
fn abs(&self) -> NonNegative[src]
The absolute / length of this position
fn rad_to(&self, other: &dyn Is3D) -> Rad[src]
Calculates the angle to the other Is3D in radians
fn to_str(&self) -> String[src]
Transforms the position in a "x y z" string. E.g. "3.72 5.99 1.01"
impl IsMatrix4Transformable for Point3D[src]
impl IsMovable3D for Point3D[src]
impl IsTransFormableTo2D for Point3D[src]
fn transform_to_2d<P>(&self) -> P where
P: IsBuildable2D, [src]
P: IsBuildable2D,
impl IsND for Point3D[src]
fn n_dimensions() -> usize[src]
fn get_position(&self, dimension: usize) -> Result<f64>[src]
impl PartialOrd<Point3D> for Point3D[src]
fn partial_cmp(&self, other: &Point3D) -> Option<Ordering>[src]
fn lt(&self, other: &Point3D) -> bool[src]
fn le(&self, other: &Point3D) -> bool[src]
fn gt(&self, other: &Point3D) -> bool[src]
fn ge(&self, other: &Point3D) -> bool[src]
impl PartialEq<Point3D> for Point3D[src]
impl Ord for Point3D[src]
fn cmp(&self, other: &Self) -> Ordering[src]
fn max(self, other: Self) -> Self1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
Compares and returns the minimum of two values. Read more
fn clamp(self, min: Self, max: Self) -> Self[src]
clamp)Restrict a value to a certain interval. Read more
impl Eq for Point3D[src]
impl Default for Point3D[src]
impl Clone for Point3D[src]
fn clone(&self) -> Point3D[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Hash for Point3D[src]
fn hash<H: Hasher>(&self, state: &mut H)[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher]. Read more
impl<P> Add<P> for Point3D where
P: Is3D, [src]
P: Is3D,
type Output = Point3D
The resulting type after applying the + operator.
fn add(self, other: P) -> Point3D[src]
impl<P> Sub<P> for Point3D where
P: Is3D, [src]
P: Is3D,
type Output = Point3D
The resulting type after applying the - operator.
fn sub(self, other: P) -> Point3D[src]
impl Mul<f64> for Point3D[src]
type Output = Point3D
The resulting type after applying the * operator.
fn mul(self, other: f64) -> Point3D[src]
impl Neg for Point3D[src]
impl Debug for Point3D[src]
impl Display for Point3D[src]
Auto Trait Implementations
impl Send for Point3D
impl Unpin for Point3D
impl Sync for Point3D
impl UnwindSafe for Point3D
impl RefUnwindSafe for Point3D
Blanket Implementations
impl<T> ToString for T where
T: Display + ?Sized, [src]
T: Display + ?Sized,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,