Struct rust_3d::LineSegment3D
[−]
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pub struct LineSegment3D { pub line: Line3D, pub length: Positive, }
LineSegment3D, a line segment within 3D space
Fields
line: Line3D
length: Positive
Methods
impl LineSegment3D
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fn new(line: Line3D, length: Positive) -> Self
Creates a new LineSegment3D from a Line3D and a length
Trait Implementations
impl Debug for LineSegment3D
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impl PartialEq for LineSegment3D
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fn eq(&self, __arg_0: &LineSegment3D) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &LineSegment3D) -> bool
This method tests for !=
.
impl PartialOrd for LineSegment3D
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fn partial_cmp(&self, __arg_0: &LineSegment3D) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, __arg_0: &LineSegment3D) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, __arg_0: &LineSegment3D) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, __arg_0: &LineSegment3D) -> bool
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, __arg_0: &LineSegment3D) -> bool
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Eq for LineSegment3D
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impl Clone for LineSegment3D
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fn clone(&self) -> LineSegment3D
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Hash for LineSegment3D
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl IsMovable3D for LineSegment3D
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impl HasLength for LineSegment3D
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impl HasBoundingBox3D for LineSegment3D
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fn bounding_box(&self) -> Result<BoundingBox3D>
Should return the bounding box as a pair of two points. The first point should be the minimum for all coordinates, the second the maximum for all coordinates
impl HasCenterOfGravity3D for LineSegment3D
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fn center_of_gravity(&self) -> Result<Point3D>
Should return the center of gravity