Struct rust_3d::filters::transformers::FilterDirectionField2D
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[src]
pub struct FilterDirectionField2D<DF> where
DF: IsDirectionField2D, { /* fields omitted */ }
FilterDirectionField2D, a filter which can transform any IsDirectionField2D into a filter for (Is2D, IsNormalized2D)
Methods
impl<DF> FilterDirectionField2D<DF> where
DF: IsDirectionField2D,
[src]
DF: IsDirectionField2D,
Trait Implementations
impl<DF, P, N> IsFilter<(P, N)> for FilterDirectionField2D<DF> where
DF: IsDirectionField2D,
P: Is2D,
N: IsNormalized2D,
[src]
DF: IsDirectionField2D,
P: Is2D,
N: IsNormalized2D,
fn is_allowed(&self, pn: &(P, N)) -> bool
Should return true if a it passes the filter, otherwise false