Struct rust_3d::filters::combinators::FilterAnyRandomAccessible
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pub struct FilterAnyRandomAccessible<RA, T> where
RA: IsRandomAccessible<T>, { pub filters: Vec<Box<IsFilterRandomAccessible<RA, T>>>, }
FilterAnyRandomAccessible, a filter to chain multiple IsFilterRandomAccessible with the or condition => must pass any filter to pass this filter
Fields
filters: Vec<Box<IsFilterRandomAccessible<RA, T>>>
Trait Implementations
impl<RA: Default, T: Default> Default for FilterAnyRandomAccessible<RA, T> where
RA: IsRandomAccessible<T>,
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RA: IsRandomAccessible<T>,
fn default() -> FilterAnyRandomAccessible<RA, T>
Returns the "default value" for a type. Read more
impl<RA, T> IsFilterRandomAccessible<RA, T> for FilterAnyRandomAccessible<RA, T> where
RA: IsRandomAccessible<T>,
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RA: IsRandomAccessible<T>,