Struct rust_3d::filters::combinators::FilterAny [] [src]

pub struct FilterAny<T> {
    pub filters: Vec<Box<IsFilter<T>>>,
    // some fields omitted
}

FilterAny, a filter to chain multiple filters with the or condition => must pass any filter to pass this filter

Fields

Methods

impl<T> FilterAny<T>
[src]

Creates a new FilterAny

Trait Implementations

impl<T> IsFilter<T> for FilterAny<T>
[src]

Should return true if a it passes the filter, otherwise false