Struct rust_3d::filters::combinators::FilterAllRandomAccessible [] [src]

pub struct FilterAllRandomAccessible<RA, T> where
    RA: IsRandomAccessible<T>, 
{ pub filters: Vec<Box<IsFilterRandomAccessible<RA, T>>>, }

FilterAllRandomAccessible, a filter to chain multiple IsFilterRandomAccessible with the and condition => must pass all filters to pass this filter

Fields

Trait Implementations

impl<RA: Default, T: Default> Default for FilterAllRandomAccessible<RA, T> where
    RA: IsRandomAccessible<T>, 
[src]

Returns the "default value" for a type. Read more

impl<RA, T> IsFilterRandomAccessible<RA, T> for FilterAllRandomAccessible<RA, T> where
    RA: IsRandomAccessible<T>, 
[src]

Should filter the passed elements by setting the flags within the view