pub struct CreatePlayerSessionsOutput {
pub player_sessions: Option<Vec<PlayerSession>>,
}Expand description
Represents the returned data in response to a request operation.
Fields§
§player_sessions: Option<Vec<PlayerSession>>A collection of player session objects created for the added players.
Trait Implementations§
Source§impl Clone for CreatePlayerSessionsOutput
impl Clone for CreatePlayerSessionsOutput
Source§fn clone(&self) -> CreatePlayerSessionsOutput
fn clone(&self) -> CreatePlayerSessionsOutput
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CreatePlayerSessionsOutput
impl Debug for CreatePlayerSessionsOutput
Source§impl Default for CreatePlayerSessionsOutput
impl Default for CreatePlayerSessionsOutput
Source§fn default() -> CreatePlayerSessionsOutput
fn default() -> CreatePlayerSessionsOutput
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for CreatePlayerSessionsOutput
impl<'de> Deserialize<'de> for CreatePlayerSessionsOutput
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for CreatePlayerSessionsOutput
Auto Trait Implementations§
impl Freeze for CreatePlayerSessionsOutput
impl RefUnwindSafe for CreatePlayerSessionsOutput
impl Send for CreatePlayerSessionsOutput
impl Sync for CreatePlayerSessionsOutput
impl Unpin for CreatePlayerSessionsOutput
impl UnwindSafe for CreatePlayerSessionsOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more