Struct rusoto_gamelift::PlacedPlayerSession
[−]
[src]
pub struct PlacedPlayerSession { pub player_id: Option<String>, pub player_session_id: Option<String>, }
Information about a player session that was created as part of a StartGameSessionPlacement request. This object contains only the player ID and player session ID. To retrieve full details on a player session, call DescribePlayerSessions with the player session ID.
Player-session-related operations include:
Fields
player_id: Option<String>
Unique identifier for a player that is associated with this player session.
player_session_id: Option<String>
Unique identifier for a player session.
Trait Implementations
impl Default for PlacedPlayerSession
[src]
fn default() -> PlacedPlayerSession
[src]
Returns the "default value" for a type. Read more
impl Debug for PlacedPlayerSession
[src]
impl Clone for PlacedPlayerSession
[src]
fn clone(&self) -> PlacedPlayerSession
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more