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pub struct PlacedPlayerSession {
    pub player_id: Option<String>,
    pub player_session_id: Option<String>,
}
Expand description

Information about a player session that was created as part of a StartGameSessionPlacement request. This object contains only the player ID and player session ID. To retrieve full details on a player session, call DescribePlayerSessions with the player session ID.

Related actions

CreatePlayerSession | CreatePlayerSessions | DescribePlayerSessions | StartGameSessionPlacement | DescribeGameSessionPlacement | StopGameSessionPlacement | All APIs by task

Fields

player_id: Option<String>

A unique identifier for a player that is associated with this player session.

player_session_id: Option<String>

A unique identifier for a player session.

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