Struct rusoto_gamelift::CreatePlayerSessionInput [] [src]

pub struct CreatePlayerSessionInput {
    pub game_session_id: String,
    pub player_data: Option<String>,
    pub player_id: String,

Represents the input for a request action.


Unique identifier for the game session to add a player to.

Developer-defined information related to a player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game.

Unique identifier for a player. Player IDs are developer-defined.

Trait Implementations

impl Default for CreatePlayerSessionInput


Returns the "default value" for a type. Read more

impl Debug for CreatePlayerSessionInput


Formats the value using the given formatter.

impl Clone for CreatePlayerSessionInput


Returns a copy of the value. Read more


Performs copy-assignment from source. Read more