Struct rusoto_ec2::ElasticGpuAssociation [−][src]
pub struct ElasticGpuAssociation { pub elastic_gpu_association_id: Option<String>, pub elastic_gpu_association_state: Option<String>, pub elastic_gpu_association_time: Option<String>, pub elastic_gpu_id: Option<String>, }
Describes the association between an instance and an Elastic GPU.
Fields
elastic_gpu_association_id: Option<String>
The ID of the association.
elastic_gpu_association_state: Option<String>
The state of the association between the instance and the Elastic GPU.
elastic_gpu_association_time: Option<String>
The time the Elastic GPU was associated with the instance.
elastic_gpu_id: Option<String>
The ID of the Elastic GPU.
Trait Implementations
impl Default for ElasticGpuAssociation
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impl Default for ElasticGpuAssociation
fn default() -> ElasticGpuAssociation
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fn default() -> ElasticGpuAssociation
Returns the "default value" for a type. Read more
impl Debug for ElasticGpuAssociation
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impl Debug for ElasticGpuAssociation
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for ElasticGpuAssociation
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impl Clone for ElasticGpuAssociation
fn clone(&self) -> ElasticGpuAssociation
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fn clone(&self) -> ElasticGpuAssociation
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl PartialEq for ElasticGpuAssociation
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impl PartialEq for ElasticGpuAssociation
fn eq(&self, other: &ElasticGpuAssociation) -> bool
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fn eq(&self, other: &ElasticGpuAssociation) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &ElasticGpuAssociation) -> bool
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fn ne(&self, other: &ElasticGpuAssociation) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for ElasticGpuAssociation
impl Send for ElasticGpuAssociation
impl Sync for ElasticGpuAssociation
impl Sync for ElasticGpuAssociation