Struct NodeOverrides

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pub struct NodeOverrides {
    pub node_property_overrides: Option<Vec<NodePropertyOverride>>,
    pub num_nodes: Option<i64>,
}
Expand description

Object representing any node overrides to a job definition that's used in a SubmitJob API operation.

This isn't applicable to jobs running on Fargate resources and shouldn't be provided; use containerOverrides instead.

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§node_property_overrides: Option<Vec<NodePropertyOverride>>

The node property overrides for the job.

§num_nodes: Option<i64>

The number of nodes to use with a multi-node parallel job. This value overrides the number of nodes that are specified in the job definition. To use this override:

  • There must be at least one node range in your job definition that has an open upper boundary (such as : or n:).

  • The lower boundary of the node range specified in the job definition must be fewer than the number of nodes specified in the override.

  • The main node index specified in the job definition must be fewer than the number of nodes specified in the override.

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impl Clone for NodeOverrides

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fn clone(&self) -> NodeOverrides

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NodeOverrides

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for NodeOverrides

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fn default() -> NodeOverrides

Returns the “default value” for a type. Read more
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impl PartialEq for NodeOverrides

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fn eq(&self, other: &NodeOverrides) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for NodeOverrides

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for NodeOverrides

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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where S: Into<Dispatch>,

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