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ProcessHandle

Struct ProcessHandle 

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pub struct ProcessHandle { /* private fields */ }
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A handle to a spawned process: address it (kill) and await it (join).

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impl ProcessHandle

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pub fn pid(&self) -> Pid

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pub fn kill(&self)

Stops the process at its next suspension point. Cleanup still runs (the table entry is removed and the process counted finished), because that lives on the body’s drop path.

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pub async fn join(self)

Waits for the process to terminate (ignores a body panic or a kill).

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impl<T> Any for T
where T: 'static + ?Sized,

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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