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LoadedState

Struct LoadedState 

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pub struct LoadedState {
    pub data: BTreeMap<Vec<u8>, Vec<u8>>,
    pub created: BTreeMap<Vec<u8>, u64>,
    pub history: BTreeMap<Vec<u8>, Vec<VersionEntry>>,
    pub gc_watermark: u64,
}
Expand description

Backend-loaded state used to bootstrap a store.

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§data: BTreeMap<Vec<u8>, Vec<u8>>

Current key/value data.

§created: BTreeMap<Vec<u8>, u64>

Creation commit index per live key.

§history: BTreeMap<Vec<u8>, Vec<VersionEntry>>

Retained superseded versions per key.

§gc_watermark: u64

Durable GC floor.

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impl Debug for LoadedState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LoadedState

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.