pub struct Nearest<T: PositionType> {
pub distance: T,
pub idx: u32,
pub idx2: u32,
}Fields§
§distance: T§idx: u32§idx2: u32Trait Implementations§
impl<T: Copy + PositionType> Copy for Nearest<T>
Auto Trait Implementations§
impl<T> Freeze for Nearest<T>where
T: Freeze,
impl<T> RefUnwindSafe for Nearest<T>where
T: RefUnwindSafe,
impl<T> Send for Nearest<T>where
T: Send,
impl<T> Sync for Nearest<T>where
T: Sync,
impl<T> Unpin for Nearest<T>where
T: Unpin,
impl<T> UnwindSafe for Nearest<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more