pub struct ApeLaunch {
pub kind: LoaderKind,
pub loader: PathBuf,
pub image: PathBuf,
pub ape_path_dir: Option<PathBuf>,
}Expand description
How to run one APE image: loader image args....
Fields§
§kind: LoaderKind§loader: PathBufProgram to execute in place of the image.
image: PathBufAbsolute path of the image, passed as the loader’s first argument.
ape_path_dir: Option<PathBuf>A private directory holding this loader as ape. Spawners put it
first on the child’s PATH (Self::child_path) so APE programs the
child spawns in turn (gcc -> cc1) find a loader through their
prologue’s type ape; without it those nested spawns need sh,
coreutils and a writable temporary directory.
Implementations§
Source§impl ApeLaunch
impl ApeLaunch
Sourcepub fn child_path(&self, inherited: Option<&OsStr>) -> Option<OsString>
pub fn child_path(&self, inherited: Option<&OsStr>) -> Option<OsString>
The child’s PATH with Self::ape_path_dir first, given the PATH
it would otherwise get. None when there is nothing to add.
Trait Implementations§
impl Eq for ApeLaunch
impl StructuralPartialEq for ApeLaunch
Auto Trait Implementations§
impl Freeze for ApeLaunch
impl RefUnwindSafe for ApeLaunch
impl Send for ApeLaunch
impl Sync for ApeLaunch
impl Unpin for ApeLaunch
impl UnsafeUnpin for ApeLaunch
impl UnwindSafe for ApeLaunch
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