pub enum EnvironmentState {
Starting,
Running,
Exited,
Missing,
}Variants§
Trait Implementations§
Source§impl Clone for EnvironmentState
impl Clone for EnvironmentState
impl Copy for EnvironmentState
Source§impl Debug for EnvironmentState
impl Debug for EnvironmentState
impl Eq for EnvironmentState
Source§impl PartialEq for EnvironmentState
impl PartialEq for EnvironmentState
impl StructuralPartialEq for EnvironmentState
Auto Trait Implementations§
impl Forget for EnvironmentState
impl Freeze for EnvironmentState
impl RefUnwindSafe for EnvironmentState
impl Send for EnvironmentState
impl Sync for EnvironmentState
impl Unpin for EnvironmentState
impl UnsafeUnpin for EnvironmentState
impl UnwindSafe for EnvironmentState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.