pub struct ReplayedEvents {
pub run_id: RunId,
pub attempts: Vec<AttemptResult>,
pub result: RunResult,
}Fields§
§run_id: RunId§attempts: Vec<AttemptResult>§result: RunResultTrait Implementations§
Source§impl Clone for ReplayedEvents
impl Clone for ReplayedEvents
Source§fn clone(&self) -> ReplayedEvents
fn clone(&self) -> ReplayedEvents
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ReplayedEvents
impl Debug for ReplayedEvents
impl Eq for ReplayedEvents
Source§impl PartialEq for ReplayedEvents
impl PartialEq for ReplayedEvents
impl StructuralPartialEq for ReplayedEvents
Auto Trait Implementations§
impl Freeze for ReplayedEvents
impl RefUnwindSafe for ReplayedEvents
impl Send for ReplayedEvents
impl Sync for ReplayedEvents
impl Unpin for ReplayedEvents
impl UnsafeUnpin for ReplayedEvents
impl UnwindSafe for ReplayedEvents
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more