pub struct StemPlot {
pub x: Vec<f64>,
pub y: Vec<f64>,
pub baseline: f64,
pub color: Vec4,
pub line_width: f32,
pub line_style: LineStyle,
pub baseline_color: Vec4,
pub baseline_visible: bool,
pub marker: Option<LineMarkerAppearance>,
pub label: Option<String>,
pub visible: bool,
/* private fields */
}Fields§
§x: Vec<f64>§y: Vec<f64>§baseline: f64§color: Vec4§line_width: f32§line_style: LineStyle§baseline_color: Vec4§baseline_visible: bool§marker: Option<LineMarkerAppearance>§label: Option<String>§visible: boolImplementations§
Source§impl StemPlot
impl StemPlot
pub fn new(x: Vec<f64>, y: Vec<f64>) -> Result<Self, String>
pub fn from_gpu_buffer( color: Vec4, line_width: f32, line_style: LineStyle, baseline: f64, baseline_color: Vec4, baseline_visible: bool, buffer: GpuVertexBuffer, vertex_count: usize, bounds: BoundingBox, ) -> Self
pub fn with_style( self, color: Vec4, line_width: f32, line_style: LineStyle, baseline: f64, ) -> Self
pub fn with_baseline_style(self, color: Vec4, visible: bool) -> Self
pub fn with_label<S: Into<String>>(self, label: S) -> Self
pub fn set_visible(&mut self, visible: bool)
pub fn set_marker(&mut self, marker: Option<LineMarkerAppearance>)
pub fn set_marker_gpu_vertices(&mut self, buffer: Option<GpuVertexBuffer>)
pub fn generate_vertices(&mut self) -> &Vec<Vertex>
pub fn marker_render_data(&mut self) -> Option<RenderData>
pub fn bounds(&mut self) -> BoundingBox
pub fn render_data(&mut self) -> RenderData
pub fn render_data_with_viewport( &mut self, viewport_px: Option<(u32, u32)>, ) -> RenderData
pub fn estimated_memory_usage(&self) -> usize
Trait Implementations§
Auto Trait Implementations§
impl Freeze for StemPlot
impl !RefUnwindSafe for StemPlot
impl Send for StemPlot
impl Sync for StemPlot
impl Unpin for StemPlot
impl UnsafeUnpin for StemPlot
impl !UnwindSafe for StemPlot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more