pub struct LinePlot {
pub x_data: Vec<f64>,
pub y_data: Vec<f64>,
pub color: Vec4,
pub line_width: f32,
pub line_style: LineStyle,
pub line_join: LineJoin,
pub line_cap: LineCap,
pub marker: Option<LineMarkerAppearance>,
pub label: Option<String>,
pub visible: bool,
/* private fields */
}Expand description
High-performance GPU-accelerated line plot
Fields§
§x_data: Vec<f64>Raw data points (x, y coordinates)
y_data: Vec<f64>§color: Vec4Visual styling
line_width: f32§line_style: LineStyle§line_join: LineJoin§line_cap: LineCap§marker: Option<LineMarkerAppearance>§label: Option<String>Metadata
visible: boolImplementations§
Source§impl LinePlot
impl LinePlot
Sourcepub fn new(x_data: Vec<f64>, y_data: Vec<f64>) -> Result<Self, String>
pub fn new(x_data: Vec<f64>, y_data: Vec<f64>) -> Result<Self, String>
Create a new line plot with data
Sourcepub fn from_gpu_buffer(
buffer: GpuVertexBuffer,
vertex_count: usize,
style: LineGpuStyle,
bounds: BoundingBox,
pipeline: PipelineType,
marker_buffer: Option<GpuVertexBuffer>,
) -> Self
pub fn from_gpu_buffer( buffer: GpuVertexBuffer, vertex_count: usize, style: LineGpuStyle, bounds: BoundingBox, pipeline: PipelineType, marker_buffer: Option<GpuVertexBuffer>, ) -> Self
Build a line plot directly from a GPU vertex buffer.
Sourcepub fn from_gpu_xy(
inputs: LineGpuInputs,
style: LineGpuStyle,
bounds: BoundingBox,
marker_buffer: Option<GpuVertexBuffer>,
) -> Self
pub fn from_gpu_xy( inputs: LineGpuInputs, style: LineGpuStyle, bounds: BoundingBox, marker_buffer: Option<GpuVertexBuffer>, ) -> Self
Create a GPU-backed line plot from X/Y device buffers.
Geometry is packed at render-time when a viewport size is available so that pixel-based widths can be converted into data units.
Sourcepub fn with_style(
self,
color: Vec4,
line_width: f32,
line_style: LineStyle,
) -> Self
pub fn with_style( self, color: Vec4, line_width: f32, line_style: LineStyle, ) -> Self
Create a line plot with custom styling
Sourcepub fn with_label<S: Into<String>>(self, label: S) -> Self
pub fn with_label<S: Into<String>>(self, label: S) -> Self
Set the plot label for legends
Sourcepub fn update_data(
&mut self,
x_data: Vec<f64>,
y_data: Vec<f64>,
) -> Result<(), String>
pub fn update_data( &mut self, x_data: Vec<f64>, y_data: Vec<f64>, ) -> Result<(), String>
Update the data points
Sourcepub fn set_line_width(&mut self, width: f32)
pub fn set_line_width(&mut self, width: f32)
Set the line width
Sourcepub fn set_line_style(&mut self, style: LineStyle)
pub fn set_line_style(&mut self, style: LineStyle)
Set the line style
Sourcepub fn set_marker(&mut self, marker: Option<LineMarkerAppearance>)
pub fn set_marker(&mut self, marker: Option<LineMarkerAppearance>)
Attach marker metadata so renderers can emit hybrid line+marker plots.
Sourcepub fn set_line_join(&mut self, join: LineJoin)
pub fn set_line_join(&mut self, join: LineJoin)
Set the line join style for thick lines
Sourcepub fn set_line_cap(&mut self, cap: LineCap)
pub fn set_line_cap(&mut self, cap: LineCap)
Set the line cap style for thick lines
Sourcepub fn set_visible(&mut self, visible: bool)
pub fn set_visible(&mut self, visible: bool)
Show or hide the plot
Sourcepub fn generate_vertices(&mut self) -> &Vec<Vertex>
pub fn generate_vertices(&mut self) -> &Vec<Vertex>
Generate vertices for GPU rendering
Sourcepub fn bounds(&mut self) -> BoundingBox
pub fn bounds(&mut self) -> BoundingBox
Get the bounding box of the data
pub fn render_data_with_viewport_gpu( &mut self, viewport_px: Option<(u32, u32)>, gpu: Option<&GpuPackContext<'_>>, ) -> RenderData
Sourcepub fn render_data(&mut self) -> RenderData
pub fn render_data(&mut self) -> RenderData
Generate complete render data for the graphics pipeline
Sourcepub fn render_data_with_viewport(
&mut self,
viewport_px: Option<(u32, u32)>,
) -> RenderData
pub fn render_data_with_viewport( &mut self, viewport_px: Option<(u32, u32)>, ) -> RenderData
Generate render data, using an optional viewport size hint (width, height in pixels).
For thick 2D lines we build triangle geometry. The user-facing line_width is
expressed in pixels, but triangle extrusion operates in data space. When a viewport
is supplied we convert pixels → data-units using the current data range and target size.
Sourcepub fn marker_render_data(&mut self) -> Option<RenderData>
pub fn marker_render_data(&mut self) -> Option<RenderData>
Generate render data representing the markers for this line plot.
Sourcepub fn statistics(&self) -> PlotStatistics
pub fn statistics(&self) -> PlotStatistics
Get plot statistics for debugging
Sourcepub fn estimated_memory_usage(&self) -> usize
pub fn estimated_memory_usage(&self) -> usize
Estimate memory usage in bytes
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LinePlot
impl !RefUnwindSafe for LinePlot
impl Send for LinePlot
impl Sync for LinePlot
impl Unpin for LinePlot
impl UnsafeUnpin for LinePlot
impl !UnwindSafe for LinePlot
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