pub struct ContourGpuInputs<'a> {
pub x_axis: AxisData<'a>,
pub y_axis: AxisData<'a>,
pub z_buffer: Arc<Buffer>,
pub color_table: &'a [[f32; 4]],
pub level_values: &'a [f32],
pub x_len: u32,
pub y_len: u32,
pub scalar: ScalarType,
}Expand description
Inputs required to pack contour vertices directly on the GPU.
Fields§
§x_axis: AxisData<'a>§y_axis: AxisData<'a>§z_buffer: Arc<Buffer>§color_table: &'a [[f32; 4]]§level_values: &'a [f32]§x_len: u32§y_len: u32§scalar: ScalarTypeAuto Trait Implementations§
impl<'a> Freeze for ContourGpuInputs<'a>
impl<'a> !RefUnwindSafe for ContourGpuInputs<'a>
impl<'a> Send for ContourGpuInputs<'a>
impl<'a> Sync for ContourGpuInputs<'a>
impl<'a> Unpin for ContourGpuInputs<'a>
impl<'a> UnsafeUnpin for ContourGpuInputs<'a>
impl<'a> !UnwindSafe for ContourGpuInputs<'a>
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impl<T> BorrowMut<T> for Twhere
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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