pub struct PlatformShaderDefines {
pub defines_Tier1: Vec<u32>,
pub defines_Tier2: Vec<u32>,
pub defines_Tier3: Vec<u32>,
pub shaderPlatform: i32,
}Expand description
PlatformShaderDefines is a sub class of the Unity engine since version 2017.1.0b2.
Fields§
§defines_Tier1: Vec<u32>§defines_Tier2: Vec<u32>§defines_Tier3: Vec<u32>§shaderPlatform: i32Trait Implementations§
Source§impl Debug for PlatformShaderDefines
impl Debug for PlatformShaderDefines
Source§impl<'de> Deserialize<'de> for PlatformShaderDefines
impl<'de> Deserialize<'de> for PlatformShaderDefines
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<PlatformShaderDefines, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<PlatformShaderDefines, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for PlatformShaderDefines
impl Serialize for PlatformShaderDefines
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for PlatformShaderDefines
impl RefUnwindSafe for PlatformShaderDefines
impl Send for PlatformShaderDefines
impl Sync for PlatformShaderDefines
impl Unpin for PlatformShaderDefines
impl UnsafeUnpin for PlatformShaderDefines
impl UnwindSafe for PlatformShaderDefines
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more