pub struct TierGraphicsSettings {
pub renderingPath: i32,
pub useCascadedShadowMaps: bool,
pub enableLPPV: Option<bool>,
pub hdrMode: Option<i32>,
pub prefer32BitShadowMaps: Option<bool>,
pub realtimeGICPUUsage: Option<i32>,
pub useHDR: Option<bool>,
}Expand description
TierGraphicsSettings is a sub class of the Unity engine since version 5.5.0f3.
Fields§
§renderingPath: i32§useCascadedShadowMaps: bool§enableLPPV: Option<bool>bool: (5.6.3f1 - 2022.3.2f1)
hdrMode: Option<i32>i32: (5.6.0b1 - 2022.3.2f1)
prefer32BitShadowMaps: Option<bool>bool: (2017.1.1f1 - 2022.3.2f1)
realtimeGICPUUsage: Option<i32>i32: (5.6.0f1 - 2022.3.2f1)
useHDR: Option<bool>bool: (5.6.0b1 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for TierGraphicsSettings
impl Debug for TierGraphicsSettings
Source§impl<'de> Deserialize<'de> for TierGraphicsSettings
impl<'de> Deserialize<'de> for TierGraphicsSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TierGraphicsSettings
impl RefUnwindSafe for TierGraphicsSettings
impl Send for TierGraphicsSettings
impl Sync for TierGraphicsSettings
impl Unpin for TierGraphicsSettings
impl UnwindSafe for TierGraphicsSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more