pub struct SerializedProperties {
pub m_Props: Vec<SerializedProperty>,
}Expand description
SerializedProperties is a sub class of the Unity engine since version 5.5.0f3.
Fields§
§m_Props: Vec<SerializedProperty>Trait Implementations§
Source§impl Debug for SerializedProperties
impl Debug for SerializedProperties
Source§impl<'de> Deserialize<'de> for SerializedProperties
impl<'de> Deserialize<'de> for SerializedProperties
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SerializedProperties
impl RefUnwindSafe for SerializedProperties
impl Send for SerializedProperties
impl Sync for SerializedProperties
impl Unpin for SerializedProperties
impl UnwindSafe for SerializedProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more