pub struct SecondaryTextureSettings {
pub platformSettings: Vec<TextureImporterPlatformSettings>,
pub sRGB: Option<bool>,
}Expand description
SecondaryTextureSettings is a sub class of the Unity engine since version 2020.2.0b1.
Fields§
§platformSettings: Vec<TextureImporterPlatformSettings>§sRGB: Option<bool>bool: (2020.2.0b1 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for SecondaryTextureSettings
impl Debug for SecondaryTextureSettings
Source§impl<'de> Deserialize<'de> for SecondaryTextureSettings
impl<'de> Deserialize<'de> for SecondaryTextureSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SecondaryTextureSettings
impl RefUnwindSafe for SecondaryTextureSettings
impl Send for SecondaryTextureSettings
impl Sync for SecondaryTextureSettings
impl Unpin for SecondaryTextureSettings
impl UnwindSafe for SecondaryTextureSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more