pub struct JointTranslationLimits2D {
pub m_LowerTranslation: f32,
pub m_UpperTranslation: f32,
}Expand description
JointTranslationLimits2D is a sub class of the Unity engine since version 4.3.0. Exert from Unity’s scripting documentation: Motion limits of a Rigidbody2D object along a SliderJoint2D. See Also: Rigidbody2D class, SliderJoint2D class.
Fields§
§m_LowerTranslation: f32§m_UpperTranslation: f32Trait Implementations§
Source§impl Debug for JointTranslationLimits2D
impl Debug for JointTranslationLimits2D
Source§impl<'de> Deserialize<'de> for JointTranslationLimits2D
impl<'de> Deserialize<'de> for JointTranslationLimits2D
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for JointTranslationLimits2D
impl RefUnwindSafe for JointTranslationLimits2D
impl Send for JointTranslationLimits2D
impl Sync for JointTranslationLimits2D
impl Unpin for JointTranslationLimits2D
impl UnwindSafe for JointTranslationLimits2D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more