pub struct DDSImporter {
pub m_Name: String,
pub m_UserData: String,
pub m_AssetBundleName: Option<String>,
pub m_AssetBundleVariant: Option<String>,
pub m_IsReadable: Option<bool>,
}Expand description
DDSImporter is a class of the Unity engine since version 4.0.0. Exert from Unity’s scripting documentation: Texture importer lets you modify Texture2D import settings for DDS textures from editor scripts.
Fields§
§m_Name: StringThe name of the object.
m_UserData: StringGet or set any user data.
m_AssetBundleName: Option<String>Get or set the AssetBundle name. String: (5.0.0f4 - 5.5.6f1)
m_AssetBundleVariant: Option<String>Get or set the AssetBundle variant. String: (5.0.0f4 - 5.5.6f1)
m_IsReadable: Option<bool>bool: (5.5.0f3 - 5.5.6f1)
Trait Implementations§
Source§impl Debug for DDSImporter
impl Debug for DDSImporter
Source§impl<'de> Deserialize<'de> for DDSImporter
impl<'de> Deserialize<'de> for DDSImporter
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for DDSImporter
impl RefUnwindSafe for DDSImporter
impl Send for DDSImporter
impl Sync for DDSImporter
impl Unpin for DDSImporter
impl UnwindSafe for DDSImporter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more