AssetDatabaseV1

Struct AssetDatabaseV1 

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pub struct AssetDatabaseV1 {
    pub m_AssetBundleNames: Vec<(i32, AssetBundleFullName)>,
    pub m_AssetTimeStamps: Vec<(String, AssetTimeStamp)>,
    pub m_Assets: Vec<(GUID, Asset)>,
    pub m_Metrics: AssetDatabaseMetrics,
    pub m_UnityShadersVersion: i32,
    pub m_lastValidVersionHashes: Option<Vec<(i32, u32)>>,
    pub m_lastValidVersions: Option<Vec<(AssetImporterHashKey, u32)>>,
}
Expand description

AssetDatabaseV1 is a class of the Unity engine since version 2017.1.0b1.

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§m_AssetBundleNames: Vec<(i32, AssetBundleFullName)>§m_AssetTimeStamps: Vec<(String, AssetTimeStamp)>§m_Assets: Vec<(GUID, Asset)>§m_Metrics: AssetDatabaseMetrics§m_UnityShadersVersion: i32§m_lastValidVersionHashes: Option<Vec<(i32, u32)>>

Vec<(i32, u32)>: (2017.1.0b1 - 2017.1.0b1)

§m_lastValidVersions: Option<Vec<(AssetImporterHashKey, u32)>>

Vec<(AssetImporterHashKey, u32)>: (2017.1.0b2 - 2020.1.17f1)

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impl Debug for AssetDatabaseV1

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AssetDatabaseV1

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for AssetDatabaseV1

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,