pub struct UIRenderer {
pub m_GameObject: PPtr,
}Expand description
UIRenderer is a class of the Unity engine since version 4.5.0.
Fields§
§m_GameObject: PPtrPPtr<GameObject>: (4.5.0 - 4.5.5)
Trait Implementations§
Source§impl Debug for UIRenderer
impl Debug for UIRenderer
Source§impl<'de> Deserialize<'de> for UIRenderer
impl<'de> Deserialize<'de> for UIRenderer
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for UIRenderer
impl RefUnwindSafe for UIRenderer
impl Send for UIRenderer
impl Sync for UIRenderer
impl Unpin for UIRenderer
impl UnwindSafe for UIRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more