pub struct SpriteVertex {
pub pos: Vector3f,
pub uv: Option<Vector2f>,
}Expand description
SpriteVertex is a sub class of the Unity engine since version 4.3.0.
Fields§
§pos: Vector3f§uv: Option<Vector2f>Vector2f: (4.3.0 - 4.3.4)
Trait Implementations§
Source§impl Debug for SpriteVertex
impl Debug for SpriteVertex
Source§impl<'de> Deserialize<'de> for SpriteVertex
impl<'de> Deserialize<'de> for SpriteVertex
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SpriteVertex
impl RefUnwindSafe for SpriteVertex
impl Send for SpriteVertex
impl Sync for SpriteVertex
impl Unpin for SpriteVertex
impl UnwindSafe for SpriteVertex
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more