SplatPrototype

Struct SplatPrototype 

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pub struct SplatPrototype {
    pub texture: PPtr,
    pub tileOffset: Vector2f,
    pub tileSize: Vector2f,
    pub normalMap: Option<PPtr>,
    pub smoothness: Option<f32>,
    pub specularMetallic: Option<Vector4f>,
}
Expand description

SplatPrototype is a sub class of the Unity engine since version 3.4.0. Exert from Unity’s scripting documentation: A Splat prototype is just a texture that is used by the TerrainData. A class on a Terrain GameObject.

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§texture: PPtr

Texture of the splat applied to the Terrain. PPtr<Texture2D>: (3.4.0 - 2018.2.21f1)

§tileOffset: Vector2f

Offset of the tile texture of the SplatPrototype.

§tileSize: Vector2f

Size of the tile used in the texture of the SplatPrototype.

§normalMap: Option<PPtr>

Normal map of the splat applied to the Terrain. PPtr<Texture2D>: (4.0.0 - 2018.2.21f1)

§smoothness: Option<f32>

The smoothness value of the splat layer when the main texture has no alpha channel. f32: (5.0.1f1 - 2018.2.21f1)

§specularMetallic: Option<Vector4f>

Vector4f: (5.0.0f4 - 2018.2.21f1)

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impl Debug for SplatPrototype

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SplatPrototype

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for SplatPrototype

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,