pub struct SerializedCustomEditorForRenderPipeline {
pub customEditorName: String,
pub renderPipelineType: String,
}Expand description
SerializedCustomEditorForRenderPipeline is a sub class of the Unity engine since version 2021.1.0b1.
Fields§
§customEditorName: String§renderPipelineType: StringTrait Implementations§
Source§impl<'de> Deserialize<'de> for SerializedCustomEditorForRenderPipeline
impl<'de> Deserialize<'de> for SerializedCustomEditorForRenderPipeline
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SerializedCustomEditorForRenderPipeline
impl RefUnwindSafe for SerializedCustomEditorForRenderPipeline
impl Send for SerializedCustomEditorForRenderPipeline
impl Sync for SerializedCustomEditorForRenderPipeline
impl Unpin for SerializedCustomEditorForRenderPipeline
impl UnwindSafe for SerializedCustomEditorForRenderPipeline
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more