pub struct ParticleAnimator {Show 15 fields
pub autodestruct: bool,
pub damping: f32,
pub force: Vector3f,
pub localRotationAxis: Vector3f,
pub m_GameObject: PPtr,
pub rndForce: Vector3f,
pub sizeGrow: f32,
pub stopSimulation: bool,
pub worldRotationAxis: Vector3f,
pub Does_Animate_Color_: Option<bool>,
pub colorAnimation_0_: Option<ColorRGBA>,
pub colorAnimation_1_: Option<ColorRGBA>,
pub colorAnimation_2_: Option<ColorRGBA>,
pub colorAnimation_3_: Option<ColorRGBA>,
pub colorAnimation_4_: Option<ColorRGBA>,
}Expand description
ParticleAnimator is a class of the Unity engine since version 3.4.0.
Fields§
§autodestruct: bool§damping: f32§force: Vector3f§localRotationAxis: Vector3f§m_GameObject: PPtrPPtr<GameObject>: (3.4.0 - 2018.2.21f1)
rndForce: Vector3f§sizeGrow: f32§stopSimulation: bool§worldRotationAxis: Vector3f§Does_Animate_Color_: Option<bool>bool: (3.4.0 - 2018.2.21f1)
colorAnimation_0_: Option<ColorRGBA>ColorRGBA: (3.4.0 - 2018.2.21f1)
colorAnimation_1_: Option<ColorRGBA>ColorRGBA: (3.4.0 - 2018.2.21f1)
colorAnimation_2_: Option<ColorRGBA>ColorRGBA: (3.4.0 - 2018.2.21f1)
colorAnimation_3_: Option<ColorRGBA>ColorRGBA: (3.4.0 - 2018.2.21f1)
colorAnimation_4_: Option<ColorRGBA>ColorRGBA: (3.4.0 - 2018.2.21f1)
Trait Implementations§
Source§impl Debug for ParticleAnimator
impl Debug for ParticleAnimator
Source§impl<'de> Deserialize<'de> for ParticleAnimator
impl<'de> Deserialize<'de> for ParticleAnimator
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ParticleAnimator
impl RefUnwindSafe for ParticleAnimator
impl Send for ParticleAnimator
impl Sync for ParticleAnimator
impl Unpin for ParticleAnimator
impl UnwindSafe for ParticleAnimator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more