InheritVelocityModule

Struct InheritVelocityModule 

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pub struct InheritVelocityModule {
    pub enabled: bool,
    pub m_Curve: MinMaxCurve,
    pub m_Mode: i32,
}
Expand description

InheritVelocityModule is a sub class of the Unity engine since version 5.3.0f1. Exert from Unity’s scripting documentation: The Inherit Velocity Module controls how the velocity of the emitter is transferred to the particles as they are emitted. NOTE: The inherit velocity module only has an effect if the Particle System is set to simulate in world space. If the system is simulating in local space, this module is ignored.

See Also: ParticleSystem, ParticleSystem.inheritVelocity.

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§enabled: bool

Specifies whether the InheritVelocityModule is enabled or disabled.

§m_Curve: MinMaxCurve

Curve to define how much of the emitter velocity the system applies during the lifetime of a particle.

§m_Mode: i32

Specifies how to apply emitter velocity to particles.

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impl Debug for InheritVelocityModule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for InheritVelocityModule

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for InheritVelocityModule

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,