pub struct DenseClip {
pub m_BeginTime: f32,
pub m_CurveCount: u32,
pub m_FrameCount: i32,
pub m_SampleArray: Vec<f32>,
pub m_SampleRate: f32,
}Expand description
DenseClip is a sub class of the Unity engine since version 4.0.0.
Fields§
§m_BeginTime: f32§m_CurveCount: u32§m_FrameCount: i32§m_SampleArray: Vec<f32>§m_SampleRate: f32Trait Implementations§
Source§impl<'de> Deserialize<'de> for DenseClip
impl<'de> Deserialize<'de> for DenseClip
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for DenseClip
impl RefUnwindSafe for DenseClip
impl Send for DenseClip
impl Sync for DenseClip
impl Unpin for DenseClip
impl UnwindSafe for DenseClip
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more