pub struct AssetBundleFullName {
pub m_AssetBundleName: String,
pub m_AssetBundleVariant: String,
}Expand description
AssetBundleFullName is a sub class of the Unity engine since version 5.0.0f4.
Fields§
§m_AssetBundleName: String§m_AssetBundleVariant: StringTrait Implementations§
Source§impl Debug for AssetBundleFullName
impl Debug for AssetBundleFullName
Source§impl<'de> Deserialize<'de> for AssetBundleFullName
impl<'de> Deserialize<'de> for AssetBundleFullName
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AssetBundleFullName
impl RefUnwindSafe for AssetBundleFullName
impl Send for AssetBundleFullName
impl Sync for AssetBundleFullName
impl Unpin for AssetBundleFullName
impl UnwindSafe for AssetBundleFullName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more