pub struct TilemapRefCountedData {
pub m_Data: PPtr,
pub m_RefCount: u32,
}Expand description
TilemapRefCountedData is a sub class of the Unity engine since version 2017.2.0b2.
Fields§
§m_Data: PPtrPPtr<[Object]>: (2017.2.0b2 - 2022.3.2f1)
m_RefCount: u32Trait Implementations§
Source§impl Debug for TilemapRefCountedData
impl Debug for TilemapRefCountedData
Source§impl<'de> Deserialize<'de> for TilemapRefCountedData
impl<'de> Deserialize<'de> for TilemapRefCountedData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TilemapRefCountedData
impl RefUnwindSafe for TilemapRefCountedData
impl Send for TilemapRefCountedData
impl Sync for TilemapRefCountedData
impl Unpin for TilemapRefCountedData
impl UnwindSafe for TilemapRefCountedData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more