pub struct ResourceManager_Dependency {
pub m_Dependencies: Vec<PPtr>,
pub m_Object: PPtr,
}Expand description
ResourceManager_Dependency is a sub class of the Unity engine since version 3.5.0.
Fields§
§m_Dependencies: Vec<PPtr>Vec<PPtr<[Object]>>: (3.5.0 - 2022.3.2f1)
m_Object: PPtrPPtr<[Object]>: (3.5.0 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for ResourceManager_Dependency
impl Debug for ResourceManager_Dependency
Source§impl<'de> Deserialize<'de> for ResourceManager_Dependency
impl<'de> Deserialize<'de> for ResourceManager_Dependency
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ResourceManager_Dependency
impl RefUnwindSafe for ResourceManager_Dependency
impl Send for ResourceManager_Dependency
impl Sync for ResourceManager_Dependency
impl Unpin for ResourceManager_Dependency
impl UnwindSafe for ResourceManager_Dependency
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more