pub struct Polygon2D {
pub m_Paths: Vec<Vec<Vector2f>>,
}Expand description
Polygon2D is a sub class of the Unity engine since version 4.3.0.
Fields§
§m_Paths: Vec<Vec<Vector2f>>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Polygon2D
impl<'de> Deserialize<'de> for Polygon2D
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Polygon2D
impl RefUnwindSafe for Polygon2D
impl Send for Polygon2D
impl Sync for Polygon2D
impl Unpin for Polygon2D
impl UnwindSafe for Polygon2D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more